[pwn]if(IsPlayerConnected(i) && PlayerInfo[pTot] == 1 && PlayerToPoint(5.0,playerid,PlayerInfo[i][pTx],PlayerInfo[i][pTy],PlayerInfo[i][pTz]))[/pwn]
[pwn]Zeile (3110) : Unbekannte Variable : "PlayerInfo"
Zeile (3110) : Befehl hat keinen Sinn
Zeile (3110) : Erwartete Zeichen ";", aber gefunden "]"
Zeile (3110) : Ungültiger Befehl
Zeile (3110) : Zuviele Fehler in einer Zeile[/pwn]
Was ist da falsch ?
Ganzer Befehl:
[pwn] if (strcmp(cmdtext, "/wiederbeleben", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(isPlayerInFrakt(playerid,3))
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && PlayerInfo[i][pTot] == 1 && PlayerToPoint(5.0,playerid,PlayerInfo[i][pTx],PlayerInfo[i][pTy],PlayerInfo[i][pTz]))
{
new pname[256];
GetPlayerName(i, pname, 256);
format(string, 256, "Du hast %s, wiederbelebt!",pname);
SendClientMessage(playerid, COLOR_LIGHTGREEN, string);
GivePlayerMoney(playerid,1000);
GetPlayerName(playerid, pname, 256);
format(string, 256, "Arzt %s hat dich wiederbelebt!",pname);
GivePlayerMoney(playerid,-1000);
SendClientMessage(i, COLOR_LIGHTGREEN, string);
SendClientMessage(i, COLOR_LIGHTGREEN, "Die Wiederbelebung hat 1000 $ gekostet!");
PlayerInfo[i][pTot] = 0;
pIstTot[i] = 0;
SetPlayerPos(i,PlayerInfo[i][pTx],PlayerInfo[i][pTy],PlayerInfo[i][pTz]);
SetCameraBehindPlayer(i);
DestroyPickup(TotenKopf[i][0]);
TogglePlayerControllable(i,1);
PlayerInfo[i][pTx] = 0.0;
PlayerInfo[i][pTy] = 0.0;
PlayerInfo[i][pTz] = 0.0;
new Float:tempheal;
GetPlayerHealth(i,tempheal);
SetPlayerHealth(i,15.0);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Du bist kein Arzt!");
}
}
return 1;
}[/pwn]
[pwn]Zeile (3110) : Unbekannte Variable : "PlayerInfo"
Zeile (3110) : Befehl hat keinen Sinn
Zeile (3110) : Erwartete Zeichen ";", aber gefunden "]"
Zeile (3110) : Ungültiger Befehl
Zeile (3110) : Zuviele Fehler in einer Zeile[/pwn]
Was ist da falsch ?
Ganzer Befehl:
[pwn] if (strcmp(cmdtext, "/wiederbeleben", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(isPlayerInFrakt(playerid,3))
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && PlayerInfo[i][pTot] == 1 && PlayerToPoint(5.0,playerid,PlayerInfo[i][pTx],PlayerInfo[i][pTy],PlayerInfo[i][pTz]))
{
new pname[256];
GetPlayerName(i, pname, 256);
format(string, 256, "Du hast %s, wiederbelebt!",pname);
SendClientMessage(playerid, COLOR_LIGHTGREEN, string);
GivePlayerMoney(playerid,1000);
GetPlayerName(playerid, pname, 256);
format(string, 256, "Arzt %s hat dich wiederbelebt!",pname);
GivePlayerMoney(playerid,-1000);
SendClientMessage(i, COLOR_LIGHTGREEN, string);
SendClientMessage(i, COLOR_LIGHTGREEN, "Die Wiederbelebung hat 1000 $ gekostet!");
PlayerInfo[i][pTot] = 0;
pIstTot[i] = 0;
SetPlayerPos(i,PlayerInfo[i][pTx],PlayerInfo[i][pTy],PlayerInfo[i][pTz]);
SetCameraBehindPlayer(i);
DestroyPickup(TotenKopf[i][0]);
TogglePlayerControllable(i,1);
PlayerInfo[i][pTx] = 0.0;
PlayerInfo[i][pTy] = 0.0;
PlayerInfo[i][pTz] = 0.0;
new Float:tempheal;
GetPlayerHealth(i,tempheal);
SetPlayerHealth(i,15.0);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Du bist kein Arzt!");
}
}
return 1;
}[/pwn]
Mfg Mike